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Knowing your Unnhh from your Arrghh

I do like it when creative comics talk and role-playing design talk can use the same words. Let’s narrow it down to one of my three current supers design projects, Champions Now, and talk about the fights. There are three interrelated points: what happens and knowing why; the damage, pain, hurtin’, including the two famous gutturals in the post title; and why the characters are even there and fighting at all.

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Irish rage, Catholic guilt

How do you discuss a legend? Read the rest of this entry

Second-best villainy

H'm, let's do that one again.

H’m, let’s see that one again.

BONUS POST: Thanks to Larry Lade and his May pledge at the Doctor Xaos Patreon! Let’s have some fun today. I got to thinking about how much I liked some of the secondary villains when I was a kid, especially those poor orphans who showed up in Marvel Team-Up or for a half-issue beatdown in the Avengers. Read the rest of this entry

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