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Kill, kill, kill

Art by John Hotchkiss

I jumped back into role-playing with gusto in late 1985, armed with Champions 3rd edition and a handful of enthusiastic friends. Before too long I was meeting lots of others playing the game, in person and through The Clobberin’ Times, and I got a good look at how plenty of people expected to play their heroes. How was it? Easy. In a word, they were killing all over the place.

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Exhumed, still lovely my dear

Ah, boxes and boxes of trans-Atlantic stuff, you have at last yielded your layered secrets unto me, into my hands!

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Aces high

4aces1

Art by K.C.

This is a tribute post to K.C. Ryan and a reflection on his superhero group the Four Aces. You may be surprised to know it’s not a role-playing post at all, and part of the reason I’m writing about it is to investigate why not. Read the rest of this entry

Medium and idiom: they fight crime!

superduoBack to role-playing game talk again, this time hitting a second-order topic based on the foundation laid by some older posts. Bluntly, what on earth is this activity doing? What if anything do the texts have to do with this answer?

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Snakes and hotties

f5rodriguez1

Serpentine, AKA Naomi Pierce

My final and best major Champions game was played in Gainesville 1990-1992, during my Master’s studies. It was set in Tampa and the supergroup was called Force Five. Read the rest of this entry

Math is not hard

I got some advantages, I got some limitations ...

I got some advantages, I got some limitations …

BONUS POST: Thanks to Ed McW and his July pledge at the Doctor Xaos Patreon! It’s really easy. In Champions, you pay for a ton of stuff in points. Read the rest of this entry

Do the two-step

Steve

Steve

Some orientation: Steve Long and I met in the early 2000s in the context of role-playing publishing, as he had just become the lead line developer for Hero Games and I had shifted my digital-only products to book form for Adept Press. Read the rest of this entry

Looking for a hero

1976, presented in comics form 1987

1976, presented in comics form 1987

BONUS POST: Thanks to Larry Lade and his April pledge at the Doctor Xaos Patreon! Lockdown first: I’m restricting this conversation to the first six-issue series Marshal Law (collected as Fear and Loathing), because both further development of the line and fandom have defiled it, frag them. I bought it issue by issue in 1987-1988, delighted and stunned.

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K.C. Ryan

Summer '87

Summer ’88

I don’t exactly remember how they came to contact me, maybe due to some embarrassing letters published in some comics (maybe more than “some”), but I was invited to join The Clobberin’ Times Amateur Press Alliance when it was begun by Tim Watts and Mike O’Connell of Sacramento, California, in the summer of 1988. The topic was any-and-all things Champions, meaning the roleplaying game published by Hero Games, then in its third edition (1985) and – although gaming culture seems to have forgotten – considered at the time simply the most with-it, solid RPG in the hobby.

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THE COMICS DETECTIVE

Real Comics History

Todd's Blog

Todd Klein on lettering, literature and more