Blog Archives

Dark Matter: inspiration and fun

More comics, creativity, and role-playing intersection – it’s a fine day. This is about Abby Baldwin’s own graphic novel Dark Matter, serving as the conceptual jumping-off point for role-playing my alpha version of Champions Now with her dad Robert. Here’s my conversation with Robert about all sorts of concepts and angles on it.

For quick reference on the project, I’ve done my own playtesting with the alpha version, as shown in my videos about the Defiants, and several other groups are giving my feedback (e.g. this post) about doing that too. I’m now moving into Beta testing with several groups at once, and receiving feedback from others too.

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Exhumed, still lovely my dear

Ah, boxes and boxes of trans-Atlantic stuff, you have at last yielded your layered secrets unto me, into my hands!

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So not making friends here

Because in the course of dissecting an autobiographical point, I’m forced to say things you don’t wanna hear about the Wild Cards series.

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Do the two-step

Steve

Steve

Some orientation: Steve Long and I met in the early 2000s in the context of role-playing publishing, as he had just become the lead line developer for Hero Games and I had shifted my digital-only products to book form for Adept Press. Read the rest of this entry

Kim Yale

Kim

Kim

I’d returned to reading comics in the summer of 1985. By the summer of 1986, I blush to confess, I had become an ardent letter-writer to multiple titles, a letterhack as the term went then, as well as pen-pal with several other people with the same behavioral disorder (remember: no email, no internet, no personal computers, nothin’ but paper letters and the phone, people). Read the rest of this entry

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Todd Klein on lettering, literature and more